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ground. Kill the battle

droid once you reach the upper platform. To make the starfighter droid

disappear, go through the small hallway about 2 to 3 feet (relatively speaking).

When the starfighter sees that it has nothing to kill, the starfighter will go

away (you can watch him leave to the left through the grates).

Once it’s gone, exit the hallway and take the elevator back down to the ground.

Kill any battle droids that are left. There is a small health powerup on top of

one of the crates. See that crate sticking out? It’s just begging to be touched.

If you move it, you can find a secret room with a thermal detonator and a small

health powerup. In the upper right corner of this room, you can pull out another

crate and find a secret room within a secret room. This second room has a proton

missile launcher with five missiles.

If you want a nice view of the hangar bay, go through the blue tunnel off to one

side. Once you’re through, go back up the elevator onto the upper platform. (If

you missed it earlier, you can use the panel and go through the big door to find

three droids and a full health powerup). From the upper platform, go back into

the hallway (where you hid from the starfighter) and continue forward until you

find yourself on a catwalk. Keep walking, and you’ll soon hear Qui-Gon say “Obi-

Wan.” He’s on the left catwalk below you. Wait for him to speak. Follow his

directions, and find a way off the planet.

Keep walking until you reach a dead end where an elevator should be. You need to

find a way to bring the elevator up to this area. Go down the path near the

elevator, and it’s time to play the moving catwalk game. There is a purple

barrier blocking your path. Go left, press the control panel to move the barrier

The barrier is now blocking the path that you just came from, and freeing the

path that was blocked before. Follow the new path until you get to another

control panel. Press it, and it will activate a moving catwalk to your left.

Quickly cross it and press the control panel at the end. This will call up the

elevator. Wait on this catwalk until it moves back into place on the other side.

Once in place, use the control panel on this catwalk one more time. This will

move the purple barrier back into its original position. Exit, and now you are

free to use the elevator.

You are now on the lower catwalk that Qui-Gon was on. There is only a dead end

to the left. So go the other way (right). A couple of hovering platforms with

droids on it will start rising up toward you. You can fight them or just keep

running forward. A platform on your left (near the dead end you’re coming up on)

will have a control panel on it. Walk onto this platform, and the level will

end.

————————————————————————

Level 2: Swamps Of Naboo

Mission: Find Qui-Gon

————————————————————————

You start this level on top of a mound in the water. Turn left, and start

swimming. There should be a dry clearing between two trees on the left. If you

can’t find it, just keep swimming along the perimeter of the swamp until you do;

you’ll come upon it eventually.

Once in the clearing, you’ll meet up with several battle droids, and a blaster

with 250 shots. After you kill the droids, jump into the water, go left, and

keep going straight until you come to an uphill path and find Jar Jar Binks.

Talk to him. He runs away from the “meccaneks.” Follow him by turning around and

taking the left path (it goes downhill). You are dumped into the water. Swim

left or right (there’s a lone droid to the left), and you will come to a

clearing with Jar Jar high up on a rock pedestal. In one corner of this

clearing, there is a full health powerup near two droids. After you kill the two

droids and grab the health, you can double jump onto the nearby rock pillar and

snatch the thermal detonator. Don’t forget to kill the droid patrolling a small

ledge near Jar Jar.

To reach Jar Jar, go around the rock he’s on and move the big, square hollow log

to it (the indentation in the grass serves as a path showing you where you

should put the log). Don’t use force push to move objects; it won’t work (the

default “use” key is the spacebar, so use the spacebar in combination with the

arrow keys to move it). Jump up, cross two logs, and jump up onto higher ground.

You’ll cross a third log, but don’t cross it all the way (there’s nothing on the

other side except about 10 droids with your death on their minds). Instead, turn

left, and look down. You should see Jar Jar on the ground below you.

Jump down (grab the Gungan energy ball on the rock on the way down if you can)

and follow Jar Jar. Have your saber handy; there are about seven more droids to

fight. Jump into the water, and to the right there is an alcove with a small

health powerup. Follow Jar Jar out of the water (despite what he says, there is

no safe place!). And watch out for a group of those little round creatures in

groups, and if you stay in one place too long, they’ll start munching on you.

Just run past them quickly and jump over the small stone wall.

From the stone wall, jump into the water. In the upper right there is a small

alcove with a full health powerup. Go back out and continue forward. Kill a


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